Aligned Engineering Updates: August 25th - 29th, 2025

This week focused on network deployments and enhanced gaming experiences. We successfully deployed new networks on Sepolia and Hoodi, while delivering significant improvements to the ZK Arcade platform including a new game called Parity and better user interface elements.
The Sepolia network is now being used to test the integration between Ethrex L2s and Aligned. Additionally, we implemented minor fixes and optimizations to the verification layer.
Summary
Total PRs merged: 13 (6 from aligned_layer, 7 from zk_arcade)
aligned_layer Repository
• Remove readme file (#2070)
• Fix cbor serialization overhead (#2064)
• feat: Sepolia deployment (#2066)
• feat(batcher): enforce a min max_fee and min bump for replacements (#2067)
• feat: Hoodi deployment (#2076)
• fix(operator): reduce polling frecuency and remove newbatchv2 logic (#2080)
zk_arcade Repository
• feat: parity all screens (#212)
• feat(web): integrate Circom proofs into the current flow (#194)
• feat: parity game generator (#216)
• feat(beast) add compatibility with arrows (#215)
• fix(web): Remove fee bumping for submitted proofs in Submission modal (#221)
• fix(web): show tutorial in the navbar (#222)
• feat(web): show total claimed points instead of users online in the landing dashboard (#224)
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